using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Speech.Recognition;
using System.Text;
namespace Lskj.Util
{
///
/// 语音操作类
///
public sealed class SpeechHelp
{
private string Text;
private SpeechRecognitionEngine recognizer;
private DictationGrammar dictationGrammar;
private void button1_Click(object sender, EventArgs e)
{
recognizer.RecognizeAsync(RecognizeMode.Multiple);
}
private void button2_Click(object sender, EventArgs e)
{
recognizer.RecognizeAsyncStop();
}
public void SRecognition(string[] fg, int i) //创建关键词语列表
{
CultureInfo myCIintl = new CultureInfo("zh-CN");
foreach (RecognizerInfo config in SpeechRecognitionEngine.InstalledRecognizers())//获取所有语音引擎
{
Console.WriteLine(config.Culture.EnglishName);
if (config.Culture.Equals(myCIintl))
{
recognizer = new SpeechRecognitionEngine(config);
break;
}//选择识别引擎
}
if (recognizer != null)
{
InitializeSpeechRecognitionEngine(fg);//初始化语音识别引擎
dictationGrammar = new DictationGrammar();
}
}
void InitializeSpeechRecognitionEngine(string[] s)
{
// Create and load a dictation grammar.
//recognizer.LoadGrammar(new DictationGrammar());
// Configure input to the speech recognizer.
recognizer.SetInputToDefaultAudioDevice();
// Modify the initial silence time-out value.
recognizer.InitialSilenceTimeout = TimeSpan.FromSeconds(5);
GrammarBuilder GB = new GrammarBuilder();
GB.Append("选择");
GB.Append(new Choices(new string[] { "红色", "绿色" }));
Grammar G = new Grammar(GB);
Console.WriteLine(G.RuleName);
G.SpeechRecognized += new EventHandler(G_SpeechRecognized);
recognizer.LoadGrammar(G);
}
///
/// 语音操作erp数据
///
///
///
void G_SpeechRecognized(object sender, SpeechRecognizedEventArgs e)
{
Text = e.Result.Text;
switch (e.Result.Text)
{
//case "选择红色":
// BackColor = Color.Red;
// button2.BackColor = BackColor;
// break;
//case "选择绿色":
// BackColor = Color.Green;
// button2.BackColor = BackColor;
// break;
}
}
}
}