基线 SVN r240
SVN-Revision: r240
This commit is contained in:
@@ -0,0 +1,36 @@
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("Lskj.BaseWorkflow")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("Lskj.BaseWorkflow")]
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[assembly: AssemblyCopyright("Copyright © 2013")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("9006f149-aa49-4b8e-ba69-386d945fa738")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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+483
@@ -0,0 +1,483 @@
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//------------------------------------------------------------------------------
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// <auto-generated>
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// 此代码由工具生成。
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// 运行时版本:4.0.30319.42000
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//
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// 对此文件的更改可能会导致不正确的行为,并且如果
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// 重新生成代码,这些更改将会丢失。
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace Lskj.BaseWorkflow.Properties {
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using System;
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/// <summary>
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/// 一个强类型的资源类,用于查找本地化的字符串等。
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||||
/// </summary>
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||||
// 此类是由 StronglyTypedResourceBuilder
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// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
|
||||
// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
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||||
// (以 /str 作为命令选项),或重新生成 VS 项目。
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||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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||||
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||||
/// <summary>
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||||
/// 返回此类使用的缓存的 ResourceManager 实例。
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/// </summary>
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||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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||||
get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Lskj.BaseWorkflow.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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|
||||
/// <summary>
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||||
/// 使用此强类型资源类,为所有资源查找
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||||
/// 重写当前线程的 CurrentUICulture 属性。
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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||||
}
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||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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||||
internal static System.Drawing.Bitmap head_tx {
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||||
get {
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object obj = ResourceManager.GetObject("head_tx", resourceCulture);
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||||
return ((System.Drawing.Bitmap)(obj));
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||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap head_tx_2x {
|
||||
get {
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||||
object obj = ResourceManager.GetObject("head_tx_2x", resourceCulture);
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||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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||||
/// </summary>
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||||
internal static System.Drawing.Bitmap icon_arrow {
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||||
get {
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||||
object obj = ResourceManager.GetObject("icon_arrow", resourceCulture);
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||||
return ((System.Drawing.Bitmap)(obj));
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||||
}
|
||||
}
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||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icon_arrow_2x {
|
||||
get {
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object obj = ResourceManager.GetObject("icon_arrow_2x", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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||||
}
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||||
}
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||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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||||
/// </summary>
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internal static System.Drawing.Bitmap icon_arrow1 {
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||||
get {
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object obj = ResourceManager.GetObject("icon_arrow1", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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||||
}
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||||
}
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||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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||||
/// </summary>
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internal static System.Drawing.Bitmap icon_arrow1_2x {
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||||
get {
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||||
object obj = ResourceManager.GetObject("icon_arrow1_2x", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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||||
}
|
||||
}
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||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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||||
/// </summary>
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||||
internal static System.Drawing.Bitmap icon_cg {
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||||
get {
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||||
object obj = ResourceManager.GetObject("icon_cg", resourceCulture);
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||||
return ((System.Drawing.Bitmap)(obj));
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||||
}
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||||
}
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||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icon_cg_2x {
|
||||
get {
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||||
object obj = ResourceManager.GetObject("icon_cg_2x", resourceCulture);
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||||
return ((System.Drawing.Bitmap)(obj));
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||||
}
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||||
}
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||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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||||
/// </summary>
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||||
internal static System.Drawing.Bitmap icon_cg_white {
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||||
get {
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||||
object obj = ResourceManager.GetObject("icon_cg_white", resourceCulture);
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||||
return ((System.Drawing.Bitmap)(obj));
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||||
}
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||||
}
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||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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||||
/// </summary>
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||||
internal static System.Drawing.Bitmap icon_cg_white_2x {
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||||
get {
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object obj = ResourceManager.GetObject("icon_cg_white_2x", resourceCulture);
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||||
return ((System.Drawing.Bitmap)(obj));
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||||
}
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||||
}
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||||
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||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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||||
/// </summary>
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internal static System.Drawing.Bitmap icon_cha {
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get {
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object obj = ResourceManager.GetObject("icon_cha", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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||||
}
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||||
|
||||
/// <summary>
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||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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||||
/// </summary>
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internal static System.Drawing.Bitmap icon_cha_2x {
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||||
get {
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object obj = ResourceManager.GetObject("icon_cha_2x", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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||||
/// </summary>
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||||
internal static System.Drawing.Bitmap icon_cha_white {
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||||
get {
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object obj = ResourceManager.GetObject("icon_cha_white", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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||||
/// </summary>
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||||
internal static System.Drawing.Bitmap icon_cha_white_2x {
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||||
get {
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object obj = ResourceManager.GetObject("icon_cha_white_2x", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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||||
}
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||||
}
|
||||
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||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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||||
/// </summary>
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internal static System.Drawing.Bitmap icon_circle_red {
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get {
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object obj = ResourceManager.GetObject("icon_circle_red", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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||||
}
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||||
}
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|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icon_circle_red_2x {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icon_circle_red_2x", resourceCulture);
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||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icon_close {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icon_close", resourceCulture);
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||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icon_close_2x {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icon_close_2x", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icon_home {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icon_home", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icon_home_2x {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icon_home_2x", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icon_lzbzsz {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icon_lzbzsz", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icon_lzbzsz_2x {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icon_lzbzsz_2x", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icon_lzbzsz_gray {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icon_lzbzsz_gray", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icon_lzbzsz_gray_2x {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icon_lzbzsz_gray_2x", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icon_news {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icon_news", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icon_news_2x {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icon_news_2x", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icon_search {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icon_search", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icon_search_2x {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icon_search_2x", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icon_xllzsz {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icon_xllzsz", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icon_xllzsz_2x {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icon_xllzsz_2x", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icon_xllzsz_gray {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icon_xllzsz_gray", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icon_xllzsz_gray_2x {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icon_xllzsz_gray_2x", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icon_xlsz {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icon_xlsz", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icon_xlsz_2x {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icon_xlsz_2x", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icon_xlsz_gray {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icon_xlsz_gray", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icon_xlsz_gray_2x {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icon_xlsz_gray_2x", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap logo {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("logo", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap logo_2x {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("logo_2x", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap workflow_add {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("workflow_add", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap workflow_close {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("workflow_close", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap workflow_left {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("workflow_left", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap workflow_line {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("workflow_line", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,247 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="head_tx" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\head_tx.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="head_tx_2x" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\head_tx@2x.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icon_arrow" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icon_arrow.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icon_arrow1" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icon_arrow1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icon_arrow1_2x" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icon_arrow1@2x.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icon_arrow_2x" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icon_arrow@2x.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icon_cg" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icon_cg.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icon_cg_2x" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icon_cg@2x.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icon_cg_white" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icon_cg_white.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icon_cg_white_2x" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icon_cg_white@2x.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icon_cha" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icon_cha.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icon_cha_2x" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icon_cha@2x.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icon_cha_white" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icon_cha_white.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icon_cha_white_2x" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icon_cha_white@2x.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icon_circle_red" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icon_circle_red.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icon_circle_red_2x" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icon_circle_red@2x.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icon_close" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icon_close.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icon_close_2x" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icon_close@2x.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icon_home" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icon_home.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icon_home_2x" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icon_home@2x.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icon_lzbzsz" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icon_lzbzsz.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icon_lzbzsz_2x" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icon_lzbzsz@2x.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icon_lzbzsz_gray" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icon_lzbzsz_gray.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icon_lzbzsz_gray_2x" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icon_lzbzsz_gray@2x.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icon_news" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icon_news.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icon_news_2x" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icon_news@2x.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icon_search" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icon_search.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icon_search_2x" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icon_search@2x.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icon_xllzsz" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icon_xllzsz.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icon_xllzsz_2x" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icon_xllzsz@2x.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icon_xllzsz_gray" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icon_xllzsz_gray.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icon_xllzsz_gray_2x" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icon_xllzsz_gray@2x.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icon_xlsz" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icon_xlsz.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icon_xlsz_2x" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icon_xlsz@2x.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icon_xlsz_gray" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icon_xlsz_gray.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icon_xlsz_gray_2x" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icon_xlsz_gray@2x.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="logo" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\logo.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="logo_2x" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\logo@2x.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="workflow_add" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\workflow_add.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="workflow_close" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\workflow_close.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="workflow_left" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\workflow_left.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="workflow_line" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\workflow_line.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -0,0 +1,26 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码由工具生成。
|
||||
// 运行时版本:4.0.30319.42000
|
||||
//
|
||||
// 对此文件的更改可能会导致不正确的行为,并且如果
|
||||
// 重新生成代码,这些更改将会丢失。
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Lskj.BaseWorkflow.Properties {
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "12.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default {
|
||||
get {
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
Reference in New Issue
Block a user