提交当前本机整理版本

This commit is contained in:
cyf
2026-07-02 10:11:39 +00:00
parent c10a5d64c7
commit aacefa24f8
822 changed files with 196665 additions and 14263 deletions
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namespace cs2
{
partial class Form1
{
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows
/// <summary>
/// 设计器支持所需的方法 - 不要修改
/// 使用代码编辑器修改此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.button1 = new System.Windows.Forms.Button();
this.panel1 = new System.Windows.Forms.Panel();
this.treeList1 = new DevExpress.XtraTreeList.TreeList();
this.richTextBox = new System.Windows.Forms.RichTextBox();
this.panel1.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.treeList1)).BeginInit();
this.SuspendLayout();
//
// button1
//
this.button1.Location = new System.Drawing.Point(74, 12);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(75, 23);
this.button1.TabIndex = 2;
this.button1.Text = "button1";
this.button1.UseVisualStyleBackColor = true;
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// panel1
//
this.panel1.Controls.Add(this.button1);
this.panel1.Dock = System.Windows.Forms.DockStyle.Bottom;
this.panel1.Location = new System.Drawing.Point(0, 412);
this.panel1.Name = "panel1";
this.panel1.Size = new System.Drawing.Size(800, 38);
this.panel1.TabIndex = 3;
//
// treeList1
//
this.treeList1.Location = new System.Drawing.Point(0, 0);
this.treeList1.Name = "treeList1";
this.treeList1.OptionsBehavior.EnableFiltering = true;
this.treeList1.OptionsFilter.FilterMode = DevExpress.XtraTreeList.FilterMode.Extended;
this.treeList1.OptionsFind.FindNullPrompt = "";
this.treeList1.OptionsSelection.MultiSelect = true;
this.treeList1.OptionsSelection.MultiSelectMode = DevExpress.XtraTreeList.TreeListMultiSelectMode.CellSelect;
this.treeList1.OptionsView.AutoWidth = false;
this.treeList1.Size = new System.Drawing.Size(332, 386);
this.treeList1.TabIndex = 4;
//
// richTextBox
//
this.richTextBox.Location = new System.Drawing.Point(525, 110);
this.richTextBox.Name = "richTextBox";
this.richTextBox.Size = new System.Drawing.Size(124, 96);
this.richTextBox.TabIndex = 5;
this.richTextBox.Text = "测试内容https://www.example.com测试";
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Controls.Add(this.richTextBox);
this.Controls.Add(this.treeList1);
this.Controls.Add(this.panel1);
this.Name = "Form1";
this.Text = "Form1";
this.Load += new System.EventHandler(this.Form1_Load);
this.panel1.ResumeLayout(false);
((System.ComponentModel.ISupportInitialize)(this.treeList1)).EndInit();
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Button button1;
private System.Windows.Forms.Panel panel1;
private DevExpress.XtraTreeList.TreeList treeList1;
private System.Windows.Forms.RichTextBox richTextBox;
}
}
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using DevExpress.XtraTreeList;
using DevExpress.XtraTreeList.Columns;
using DevExpress.XtraTreeList.ViewInfo;
using Lskj.Control.Model;
using Lskj.Core;
using Lskj.Model;
using Lskj.PubModuleDetail;
namespace cs2
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
//DBConfig.Instance.ServerName = "221.10.118.38,9993";
//DBConfig.Instance.DataBase = "lserp_cy";
ERPInfo.Instance.UserId ="1";
DBConfig.Instance.CreateConnection();
}
private void Form1_Load(object sender, EventArgs e)
{
try
{
richTextBox.ReadOnly = true; // 设置为只读模式
// 设置文本内容和超链接部分
string text = "点击https://b.vip166.com/打开示例网站,并查看更多信息。";
string url = "https://b.vip166.com/";
richTextBox.Text = text;
// 在文本中插入超链接部分
int linkStart = text.IndexOf("https://b.vip166.com/"); // 查找超链接文本的位置
int linkLength = "https://b.vip166.com/".Length;
// 选择文本并将其设置为超链接
richTextBox.Select(linkStart, linkLength);
richTextBox.SelectionColor = System.Drawing.Color.Blue;
richTextBox.SelectionFont = new System.Drawing.Font(richTextBox.Font, System.Drawing.FontStyle.Underline);
// 捕获点击事件,打开网页
richTextBox.LinkClicked += RichTextBox_LinkClicked;
treeList1.ColumnPanelRowHeight = 50;
treeList1.Bands.AddBand("测试");
//TreeListBand treeListBand = new TreeListBand();
//treeListBand.Caption = "测试2";
// 添加列
for (int i = 1; i < 4; i++)
{
TreeListColumn gridColumn = new TreeListColumn();
gridColumn.FieldName = "" + i;
gridColumn.Name = "" + i;
gridColumn.Caption = "" + i;
gridColumn.Width = 50;
gridColumn.VisibleIndex = i;
gridColumn.Visible = true;
gridColumn.OptionsFilter.FilterPopupMode = FilterPopupMode.CheckedList;
gridColumn.AppearanceHeader.TextOptions.HAlignment = DevExpress.Utils.HorzAlignment.Center;
// treeListBand.Columns.Add(gridColumn);
treeList1.Bands[0].Columns.Add(gridColumn);
//this.treeList1.Columns.AddRange(new TreeListColumn[] { gridColumn });
}
//this.treeList1.Bands.Add(treeListBand);
//treeList1.Columns.AddField("Column1").Caption = "Column 1";
//treeList1.Columns.AddField("Column2").Caption = "Column 2";
//treeList1.Columns.AddField("Column3").Caption = "Column 3";
// 绑定数据
treeList1.AppendNode(new object[] { "Data1", "Data2", "Data3" }, null);
treeList1.AppendNode(new object[] { "Data4", "Data5", "Data6" }, null);
// 订阅 CustomDrawColumnHeader 事件
//treeList1.CustomDrawColumnHeader += TreeList1_CustomDrawColumnHeader;
}
catch (Exception ex)
{
}
}
private void RichTextBox_LinkClicked(object sender, LinkClickedEventArgs e)
{
if (e.LinkText == "https://b.vip166.com/")
{
System.Diagnostics.Process.Start("https://b.vip166.com/");
}
}
private void TreeList1_CustomDrawColumnHeader(object sender, CustomDrawColumnHeaderEventArgs e)
{
// 获取所有列
TreeListColumn[] columns = treeList1.Columns.ToArray();
// 遍历列,检查是否需要合并
for (int i = 0; i < columns.Length; i++)
{
// 获取当前列的表头名称
string currentCaption = columns[i].Caption;
// 查找相邻列是否有相同名称
int mergeCount = 1;
for (int j = i + 1; j < columns.Length; j++)
{
if (columns[j].Caption == currentCaption)
mergeCount++;
else
break;
}
// 如果需要合并
if (mergeCount > 1)
{
// 计算合并区域的宽度
int mergedWidth = 0;
for (int k = i; k < i + mergeCount; k++)
{
mergedWidth += columns[k].Width;
}
// 获取当前列的绘制区域
Rectangle mergedBounds = new Rectangle(
GetColumnXPosition(columns[i]),
e.Bounds.Y,
mergedWidth,
e.Bounds.Height
);
// 绘制合并后的表头
e.Graphics.FillRectangle(Brushes.LightGray, mergedBounds);
e.Graphics.DrawString(currentCaption, e.Appearance.Font, Brushes.Black, mergedBounds.X + 5, mergedBounds.Y + 5);
// 跳过已合并的列
i += mergeCount - 1;
}
else
{
// 不需要合并,正常绘制
e.Graphics.FillRectangle(Brushes.LightGray, e.Bounds);
e.Graphics.DrawString(currentCaption, e.Appearance.Font, Brushes.Black, e.Bounds.X + 5, e.Bounds.Y + 5);
}
// 阻止默认绘制
e.Handled = true;
}
//// 设置多表头
//if (e.Column != null)
//{
// // 绘制主表头
// e.Graphics.FillRectangle(Brushes.LightGray, e.Bounds);
// e.Graphics.DrawString("Main Header", e.Appearance.Font, Brushes.Black, e.Bounds.X + 5, e.Bounds.Y + 5);
// // 绘制子表头
// Rectangle subHeaderBounds = new Rectangle(e.Bounds.X, e.Bounds.Y + e.Bounds.Height / 2, e.Bounds.Width, e.Bounds.Height / 2);
// e.Graphics.FillRectangle(Brushes.LightBlue, subHeaderBounds);
// e.Graphics.DrawString(e.Column.Caption, e.Appearance.Font, Brushes.Black, subHeaderBounds.X + 5, subHeaderBounds.Y + 5);
// // 阻止默认绘制
// e.Handled = true;
//}
}
private int GetColumnXPosition(TreeListColumn column)
{
//// 获取 TreeList 的视图信息
//TreeListViewInfo viewInfo = treeList1.ViewInfo;
//// 遍历列的可视信息
//foreach (ColumnInfo columnInfo in viewInfo.ColumnsInfo)
//{
// if (columnInfo.Column == column)
// {
// // 返回列的 X 轴位置
// return columnInfo.Bounds.X;
// }
//}
// 如果未找到列,返回 -1
return -1;
}
private void button1_Click(object sender, EventArgs e)
{
//treeList1.ToExcelTreeList("单表");
treeList1.ToTreeExcel("单据");
}
}
}
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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;
namespace cs2
{
static class Program
{
/// <summary>
/// 应用程序的主入口点。
/// </summary>
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());
}
}
}
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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// 有关程序集的一般信息由以下
// 控制。更改这些特性值可修改
// 与程序集关联的信息。
[assembly: AssemblyTitle("cs2")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("cs2")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// 将 ComVisible 设置为 false 会使此程序集中的类型
//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
//请将此类型的 ComVisible 特性设置为 true。
[assembly: ComVisible(false)]
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
[assembly: Guid("6c2003fb-d164-4655-9dcb-f085f57bc885")]
// 程序集的版本信息由下列四个值组成:
//
// 主版本
// 次版本
// 生成号
// 修订号
//
//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
//通过使用 "*",如下所示:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
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//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本: 4.0.30319.42000
//
// 对此文件的更改可能导致不正确的行为,如果
// 重新生成代码,则所做更改将丢失。
// </auto-generated>
//------------------------------------------------------------------------------
namespace cs2.Properties
{
/// <summary>
/// 强类型资源类,用于查找本地化字符串等。
/// </summary>
// 此类是由 StronglyTypedResourceBuilder
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
// 若要添加或删除成员,请编辑 .ResX 文件,然后重新运行 ResGen
// (以 /str 作为命令选项),或重新生成 VS 项目。
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources
{
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources()
{
}
/// <summary>
/// 返回此类使用的缓存 ResourceManager 实例。
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager
{
get
{
if ((resourceMan == null))
{
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("cs2.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// 重写当前线程的 CurrentUICulture 属性,对
/// 使用此强类型资源类的所有资源查找执行重写。
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
}
}
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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>
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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace cs2.Properties
{
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
{
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default
{
get
{
return defaultInstance;
}
}
}
}
@@ -0,0 +1,7 @@
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>
+1
View File
@@ -0,0 +1 @@
DevExpress.XtraTreeList.TreeList, DevExpress.XtraTreeList.v15.2, Version=15.2.4.0, Culture=neutral, PublicKeyToken=b88d1754d700e49a
+117
View File
@@ -0,0 +1,117 @@
<?xml version="1.0" encoding="utf-8"?>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{6C2003FB-D164-4655-9DCB-F085F57BC885}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>cs2</RootNamespace>
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<Deterministic>true</Deterministic>
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<PlatformTarget>x86</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
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<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
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</ItemGroup>
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<SubType>Form</SubType>
</Compile>
<Compile Include="Form1.Designer.cs">
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</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="Form1.resx">
<DependentUpon>Form1.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\licenses.licx" />
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<ItemGroup>
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<ProjectReference Include="..\Lskj.PubModuleDetail\Lskj.PubModuleDetail.csproj">
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<Name>Lskj.PubModuleDetail</Name>
</ProjectReference>
<ProjectReference Include="..\Lskj.PubTabDll\Lskj.PubTabDll.csproj">
<Project>{aeb20c62-d8de-4adc-85c7-4bcf3d6aa950}</Project>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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