259 lines
8.6 KiB
C#
259 lines
8.6 KiB
C#
namespace Cef3
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{
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Runtime.InteropServices;
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using Cef3.Interop;
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/// <summary>
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/// Class that wraps other data value types. Complex types (binary, dictionary
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/// and list) will be referenced but not owned by this object. Can be used on any
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/// process and thread.
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/// </summary>
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public sealed unsafe partial class CefValue
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{
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/// <summary>
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/// Creates a new object.
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/// </summary>
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public static CefValue Create()
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{
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return CefValue.FromNative(cef_value_t.create());
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}
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/// <summary>
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/// Returns true if the underlying data is valid. This will always be true for
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/// simple types. For complex types (binary, dictionary and list) the
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/// underlying data may become invalid if owned by another object (e.g. list or
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/// dictionary) and that other object is then modified or destroyed. This value
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/// object can be re-used by calling Set*() even if the underlying data is
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/// invalid.
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/// </summary>
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public bool IsValid
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{
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get
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{
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return cef_value_t.is_valid(_self) != 0;
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}
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}
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/// <summary>
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/// Returns true if the underlying data is owned by another object.
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/// </summary>
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public bool IsOwned
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{
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get
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{
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return cef_value_t.is_owned(_self) != 0;
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}
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}
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/// <summary>
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/// Returns true if the underlying data is read-only. Some APIs may expose
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/// read-only objects.
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/// </summary>
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public bool IsReadOnly
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{
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get
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{
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return cef_value_t.is_read_only(_self) != 0;
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}
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}
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/// <summary>
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/// Returns true if this object and |that| object have the same underlying
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/// data. If true modifications to this object will also affect |that| object
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/// and vice-versa.
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/// </summary>
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public bool IsSame(CefValue that)
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{
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return cef_value_t.is_same(_self, that.ToNative()) != 0;
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}
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/// <summary>
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/// Returns true if this object and |that| object have an equivalent underlying
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/// value but are not necessarily the same object.
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/// </summary>
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public bool IsEqual(CefValue that)
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{
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return cef_value_t.is_equal(_self, that.ToNative()) != 0;
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}
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/// <summary>
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/// Returns a copy of this object. The underlying data will also be copied.
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/// </summary>
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public CefValue Copy()
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{
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return CefValue.FromNative(
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cef_value_t.copy(_self)
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);
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}
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/// <summary>
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/// Returns the underlying value type.
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/// </summary>
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public CefValueType GetValueType()
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{
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return cef_value_t.get_type(_self);
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}
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/// <summary>
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/// Returns the underlying value as type bool.
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/// </summary>
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public bool GetBool()
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{
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return cef_value_t.get_bool(_self) != 0;
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}
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/// <summary>
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/// Returns the underlying value as type int.
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/// </summary>
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public int GetInt()
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{
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return cef_value_t.get_int(_self);
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}
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/// <summary>
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/// Returns the underlying value as type double.
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/// </summary>
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public double GetDouble()
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{
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return cef_value_t.get_double(_self);
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}
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/// <summary>
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/// Returns the underlying value as type string.
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/// </summary>
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public string GetString()
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{
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var n_result = cef_value_t.get_string(_self);
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return cef_string_userfree.ToString(n_result);
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}
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/// <summary>
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/// Returns the underlying value as type binary. The returned reference may
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/// become invalid if the value is owned by another object or if ownership is
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/// transferred to another object in the future. To maintain a reference to
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/// the value after assigning ownership to a dictionary or list pass this
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/// object to the SetValue() method instead of passing the returned reference
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/// to SetBinary().
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/// </summary>
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public CefBinaryValue GetBinary()
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{
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return CefBinaryValue.FromNative(
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cef_value_t.get_binary(_self)
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);
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}
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/// <summary>
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/// Returns the underlying value as type dictionary. The returned reference may
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/// become invalid if the value is owned by another object or if ownership is
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/// transferred to another object in the future. To maintain a reference to
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/// the value after assigning ownership to a dictionary or list pass this
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/// object to the SetValue() method instead of passing the returned reference
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/// to SetDictionary().
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/// </summary>
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public CefDictionaryValue GetDictionary()
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{
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return CefDictionaryValue.FromNative(
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cef_value_t.get_dictionary(_self)
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);
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}
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/// <summary>
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/// Returns the underlying value as type list. The returned reference may
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/// become invalid if the value is owned by another object or if ownership is
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/// transferred to another object in the future. To maintain a reference to
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/// the value after assigning ownership to a dictionary or list pass this
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/// object to the SetValue() method instead of passing the returned reference
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/// to SetList().
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/// </summary>
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public CefListValue GetList()
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{
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return CefListValue.FromNative(
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cef_value_t.get_list(_self)
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);
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}
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/// <summary>
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/// Sets the underlying value as type null. Returns true if the value was set
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/// successfully.
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/// </summary>
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public bool SetNull()
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{
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return cef_value_t.set_null(_self) != 0;
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}
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/// <summary>
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/// Sets the underlying value as type bool. Returns true if the value was set
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/// successfully.
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/// </summary>
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public bool SetBool(bool value)
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{
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return cef_value_t.set_bool(_self, value ? 1 : 0) != 0;
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}
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/// <summary>
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/// Sets the underlying value as type int. Returns true if the value was set
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/// successfully.
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/// </summary>
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public bool SetInt(int value)
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{
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return cef_value_t.set_int(_self, value) != 0;
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}
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/// <summary>
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/// Sets the underlying value as type double. Returns true if the value was set
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/// successfully.
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/// </summary>
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public bool SetDouble(double value)
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{
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return cef_value_t.set_double(_self, value) != 0;
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}
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/// <summary>
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/// Sets the underlying value as type string. Returns true if the value was set
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/// successfully.
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/// </summary>
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public bool SetString(string value)
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{
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fixed (char* value_str = value)
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{
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var n_value = new cef_string_t(value_str, value != null ? value.Length : 0);
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return cef_value_t.set_string(_self, &n_value) != 0;
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}
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}
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/// <summary>
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/// Sets the underlying value as type binary. Returns true if the value was set
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/// successfully. This object keeps a reference to |value| and ownership of the
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/// underlying data remains unchanged.
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/// </summary>
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public bool SetBinary(CefBinaryValue value)
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{
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return cef_value_t.set_binary(_self, value.ToNative()) != 0;
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}
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/// <summary>
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/// Sets the underlying value as type dict. Returns true if the value was set
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/// successfully. This object keeps a reference to |value| and ownership of the
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/// underlying data remains unchanged.
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/// </summary>
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public bool SetDictionary(CefDictionaryValue value)
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{
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return cef_value_t.set_dictionary(_self, value.ToNative()) != 0;
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}
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/// <summary>
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/// Sets the underlying value as type list. Returns true if the value was set
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/// successfully. This object keeps a reference to |value| and ownership of the
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/// underlying data remains unchanged.
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/// </summary>
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public bool SetList(CefListValue value)
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{
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return cef_value_t.set_list(_self, value.ToNative()) != 0;
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}
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}
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}
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