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lserp_cs_5.0/插件库/Cef3.24/Classes.Proxies/CefValue.cs
T
2026-07-10 15:25:05 +08:00

259 lines
8.6 KiB
C#

namespace Cef3
{
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Runtime.InteropServices;
using Cef3.Interop;
/// <summary>
/// Class that wraps other data value types. Complex types (binary, dictionary
/// and list) will be referenced but not owned by this object. Can be used on any
/// process and thread.
/// </summary>
public sealed unsafe partial class CefValue
{
/// <summary>
/// Creates a new object.
/// </summary>
public static CefValue Create()
{
return CefValue.FromNative(cef_value_t.create());
}
/// <summary>
/// Returns true if the underlying data is valid. This will always be true for
/// simple types. For complex types (binary, dictionary and list) the
/// underlying data may become invalid if owned by another object (e.g. list or
/// dictionary) and that other object is then modified or destroyed. This value
/// object can be re-used by calling Set*() even if the underlying data is
/// invalid.
/// </summary>
public bool IsValid
{
get
{
return cef_value_t.is_valid(_self) != 0;
}
}
/// <summary>
/// Returns true if the underlying data is owned by another object.
/// </summary>
public bool IsOwned
{
get
{
return cef_value_t.is_owned(_self) != 0;
}
}
/// <summary>
/// Returns true if the underlying data is read-only. Some APIs may expose
/// read-only objects.
/// </summary>
public bool IsReadOnly
{
get
{
return cef_value_t.is_read_only(_self) != 0;
}
}
/// <summary>
/// Returns true if this object and |that| object have the same underlying
/// data. If true modifications to this object will also affect |that| object
/// and vice-versa.
/// </summary>
public bool IsSame(CefValue that)
{
return cef_value_t.is_same(_self, that.ToNative()) != 0;
}
/// <summary>
/// Returns true if this object and |that| object have an equivalent underlying
/// value but are not necessarily the same object.
/// </summary>
public bool IsEqual(CefValue that)
{
return cef_value_t.is_equal(_self, that.ToNative()) != 0;
}
/// <summary>
/// Returns a copy of this object. The underlying data will also be copied.
/// </summary>
public CefValue Copy()
{
return CefValue.FromNative(
cef_value_t.copy(_self)
);
}
/// <summary>
/// Returns the underlying value type.
/// </summary>
public CefValueType GetValueType()
{
return cef_value_t.get_type(_self);
}
/// <summary>
/// Returns the underlying value as type bool.
/// </summary>
public bool GetBool()
{
return cef_value_t.get_bool(_self) != 0;
}
/// <summary>
/// Returns the underlying value as type int.
/// </summary>
public int GetInt()
{
return cef_value_t.get_int(_self);
}
/// <summary>
/// Returns the underlying value as type double.
/// </summary>
public double GetDouble()
{
return cef_value_t.get_double(_self);
}
/// <summary>
/// Returns the underlying value as type string.
/// </summary>
public string GetString()
{
var n_result = cef_value_t.get_string(_self);
return cef_string_userfree.ToString(n_result);
}
/// <summary>
/// Returns the underlying value as type binary. The returned reference may
/// become invalid if the value is owned by another object or if ownership is
/// transferred to another object in the future. To maintain a reference to
/// the value after assigning ownership to a dictionary or list pass this
/// object to the SetValue() method instead of passing the returned reference
/// to SetBinary().
/// </summary>
public CefBinaryValue GetBinary()
{
return CefBinaryValue.FromNative(
cef_value_t.get_binary(_self)
);
}
/// <summary>
/// Returns the underlying value as type dictionary. The returned reference may
/// become invalid if the value is owned by another object or if ownership is
/// transferred to another object in the future. To maintain a reference to
/// the value after assigning ownership to a dictionary or list pass this
/// object to the SetValue() method instead of passing the returned reference
/// to SetDictionary().
/// </summary>
public CefDictionaryValue GetDictionary()
{
return CefDictionaryValue.FromNative(
cef_value_t.get_dictionary(_self)
);
}
/// <summary>
/// Returns the underlying value as type list. The returned reference may
/// become invalid if the value is owned by another object or if ownership is
/// transferred to another object in the future. To maintain a reference to
/// the value after assigning ownership to a dictionary or list pass this
/// object to the SetValue() method instead of passing the returned reference
/// to SetList().
/// </summary>
public CefListValue GetList()
{
return CefListValue.FromNative(
cef_value_t.get_list(_self)
);
}
/// <summary>
/// Sets the underlying value as type null. Returns true if the value was set
/// successfully.
/// </summary>
public bool SetNull()
{
return cef_value_t.set_null(_self) != 0;
}
/// <summary>
/// Sets the underlying value as type bool. Returns true if the value was set
/// successfully.
/// </summary>
public bool SetBool(bool value)
{
return cef_value_t.set_bool(_self, value ? 1 : 0) != 0;
}
/// <summary>
/// Sets the underlying value as type int. Returns true if the value was set
/// successfully.
/// </summary>
public bool SetInt(int value)
{
return cef_value_t.set_int(_self, value) != 0;
}
/// <summary>
/// Sets the underlying value as type double. Returns true if the value was set
/// successfully.
/// </summary>
public bool SetDouble(double value)
{
return cef_value_t.set_double(_self, value) != 0;
}
/// <summary>
/// Sets the underlying value as type string. Returns true if the value was set
/// successfully.
/// </summary>
public bool SetString(string value)
{
fixed (char* value_str = value)
{
var n_value = new cef_string_t(value_str, value != null ? value.Length : 0);
return cef_value_t.set_string(_self, &n_value) != 0;
}
}
/// <summary>
/// Sets the underlying value as type binary. Returns true if the value was set
/// successfully. This object keeps a reference to |value| and ownership of the
/// underlying data remains unchanged.
/// </summary>
public bool SetBinary(CefBinaryValue value)
{
return cef_value_t.set_binary(_self, value.ToNative()) != 0;
}
/// <summary>
/// Sets the underlying value as type dict. Returns true if the value was set
/// successfully. This object keeps a reference to |value| and ownership of the
/// underlying data remains unchanged.
/// </summary>
public bool SetDictionary(CefDictionaryValue value)
{
return cef_value_t.set_dictionary(_self, value.ToNative()) != 0;
}
/// <summary>
/// Sets the underlying value as type list. Returns true if the value was set
/// successfully. This object keeps a reference to |value| and ownership of the
/// underlying data remains unchanged.
/// </summary>
public bool SetList(CefListValue value)
{
return cef_value_t.set_list(_self, value.ToNative()) != 0;
}
}
}