/****************************************************************************** Copyright 2005-2007 R2@DevFx.NET DevFx.NET is free software; you can redistribute it and/or modify it under the terms of the Lesser GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. DevFx.NET is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the Lesser GNU General Public License for more details. You should have received a copy of the Lesser GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA /*******************************************************************************/ using System; using System.Timers; using Lskj.DevFx.Config; namespace Lskj.DevFx.Cache { /// /// 实行缓存器接口的存储器类 /// public class Cache : ICache { /// /// 构造函数 /// /// 缓存器的配置节 public Cache(IConfigSetting setting) { this.Init(setting); } /// /// 构造函数 /// /// 指定存储器 /// 检测的间隔时间 public Cache(ICacheStorage cacheStorage, int interval) { this.Init(cacheStorage, interval); } /// /// 构造函数 /// public Cache() { } private bool isInit; private IConfigSetting setting; private string name; private ICacheStorage cacheStorage; private int interval; private Timer timer; private bool IsInit() { if(!this.isInit) { throw new CacheException("缓存存储器没有被正确初始化"); } return this.isInit; } private void Monitor() { if(this.interval <= 0) { return; } this.timer = new Timer(this.interval); this.timer.Enabled = false; this.timer.AutoReset = false; this.timer.Elapsed += new ElapsedEventHandler(TimerOnElapsed); this.timer.Start(); } /// /// 轮询移除过期的缓存项 /// /// /// private void TimerOnElapsed(object sender, ElapsedEventArgs e) { this.timer.Enabled = false; for(int i = 0; i < this.cacheStorage.Count;) { CacheItem item = (CacheItem)this.cacheStorage[i]; if(item != null && item.CacheDependency.IsExpired) { this.cacheStorage.RemoveAt(i); } else { i++; } } this.timer.Start(); } /// /// 初始化 /// /// 指定存储器 /// 检测的间隔时间 public void Init(ICacheStorage cacheStorage, int interval) { if(this.isInit) { return; } this.cacheStorage = cacheStorage; this.interval = interval; this.Monitor(); this.isInit = true; } #region ICache Members /// /// 初始化 /// /// 配置节 public void Init(IConfigSetting setting) { if(this.isInit) { return; } this.setting = setting; this.name = this.setting.Property["name"].Value; this.cacheStorage = setting["cacheStorage"].Property["type"].ToObject(true); this.cacheStorage.Init(setting["cacheStorage"]); this.interval = setting.Property["interval"].ToInt32(); this.Monitor(); this.isInit = true; } /// /// 缓存器名称 /// public string Name { get { return this.name; } } /// /// 缓存存储器 /// public ICacheStorage CacheStorage { get { return this.cacheStorage; } } /// /// 以健值方式获取/设置缓存项(值) /// /// 缓存项的健值 /// /// 如果是设置值,则使用永不过期策略缓存 /// public object this[string key] { get { return this.Get(key); } set { this.Add(key, value, new NullCacheDependency()); } } /// /// 按指定健值和过期策略来设置缓存项(值) /// /// 缓存项的健值 /// 缓存项的过期策略 public object this[string key, ICacheDependency cacheDependency] { set { this.Add(key, value, cacheDependency); } } /// /// 获取此缓存器所缓存项的个数 /// public int Count { get { this.IsInit(); return this.cacheStorage.Count; } } /// /// 添加一项到缓存器中 /// /// 缓存项的健值 /// 缓存的对象 /// 缓存项的过期策略 public void Add(string key, object value, ICacheDependency cacheDependency) { this.IsInit(); CacheItem item = (CacheItem)this.cacheStorage[key]; if(item == null) { item = new CacheItem(key, value, cacheDependency); } else { item.Value = value; } this.cacheStorage[key] = item; } /// /// 添加一项到缓存器中 /// /// 缓存项的健值 /// 缓存的对象 /// /// 没有指定过期策略,则使用永不过期策略缓存 /// public void Add(string key, object value) { this.Add(key, value, new NullCacheDependency()); } /// /// 获取缓存项 /// /// 缓存项的健值 /// 缓存的对象,如果缓存中没有命中,则返回null public object Get(string key) { this.IsInit(); CacheItem item = (CacheItem)this.cacheStorage[key]; object @value = null; if(item != null) { if(!item.CacheDependency.IsExpired) { @value = item.Value; item.Hits++; item.LastAccessTime = DateTime.Now; item.CacheDependency.Reset(); } else { item = null; this.cacheStorage.Remove(key); } } return @value; } /// /// 获取缓存的项目 /// /// /// public CacheItem GetCacheItem(string key) { this.IsInit(); return this.cacheStorage[key] as CacheItem; } /// /// 移除缓存项 /// /// 缓存项的健值 public void Remove(string key) { this.IsInit(); this.cacheStorage.Remove(key); } /// /// 判断缓存器中是否包含指定健值的缓存项 /// /// 缓存项的健值 /// 是/否 public bool Contains(string key) { this.IsInit(); return this.cacheStorage.Contains(key); } /// /// 清除此缓存器中所有的项 /// /// /// 不影响配置文件中其他缓存器 /// public void Clear() { this.IsInit(); this.cacheStorage.Clear(); } #endregion } }