init lserp cs 5.0
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using System;
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namespace Zhaizj.Framework.Common.AppBase {
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/// <summary>
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/// 是否可访问的枚举(公开、好友、私人)
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/// </summary>
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public enum AccessStatus {
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Public,
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Friend,
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Private
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}
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}
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using System;
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namespace Zhaizj.Framework.Common.AppBase {
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/// <summary>
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/// 关于是否可评论的枚举状态(允许、关闭、登录用户、好友)
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/// </summary>
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public class CommentCondition {
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public static readonly int AllowAll = 0;
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public static readonly int Close = 1;
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public static readonly int LoginUser = 2;
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public static readonly int Friend = 3;
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}
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}
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@@ -0,0 +1,19 @@
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using System;
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namespace Zhaizj.Framework.Common.AppBase {
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/// <summary>
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/// 注册用户的状态(待审核、删除、置顶、推荐、普通)
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/// </summary>
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public class MemberStatus {
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public static readonly int Normal = 0;
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public static readonly int Pick = 1;
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public static readonly int Top = 2;
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public static readonly int Approving = -2;
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public static readonly int Deleted = -1;
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}
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}
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@@ -0,0 +1,20 @@
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using System;
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namespace Zhaizj.Framework.Common.AppBase {
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/// <summary>
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/// 存储状态(普通、草稿、删除、系统删除)
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/// </summary>
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public class SaveStatus {
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public static readonly int Normal = 0;
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public static readonly int Draft = 1;
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public static readonly int Delete = 2;
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public static readonly int SysDelete = 3;
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}
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}
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@@ -0,0 +1,12 @@
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using System;
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namespace Zhaizj.Framework.Common.AppBase {
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/// <summary>
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/// 系统推荐状态(当前只推荐一种状态)
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/// </summary>
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public class SystemPickStatus {
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public static readonly int Picked = 0;
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}
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}
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