init lserp cs 5.0
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/******************************************************************************
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Copyright 2005-2007 R2@DevFx.NET
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DevFx.NET is free software; you can redistribute it and/or modify
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it under the terms of the Lesser GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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DevFx.NET is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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Lesser GNU General Public License for more details.
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You should have received a copy of the Lesser GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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/*******************************************************************************/
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using System;
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using System.Collections.Specialized;
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using System.IO;
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using System.Text;
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using System.Web;
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using System.Web.UI;
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using System.Web.UI.WebControls;
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using System.Data;
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using System.Collections.Generic;
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using System.Text.RegularExpressions;
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namespace Lskj.DevFx
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{
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/// <summary>
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/// 关于WEB项目的一些实用方法
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/// </summary>
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public static class EncodingHelper
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{
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#region Base64 Util
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/// <summary>
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/// 把字符串进行BASE64编码
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/// </summary>
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/// <param name="inputString">原字符串</param>
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/// <param name="encodingName">编码格式名</param>
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/// <returns>编码后的字符串</returns>
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public static string ToBase64(string inputString, string encodingName) {
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return Convert.ToBase64String(Encoding.GetEncoding(encodingName).GetBytes(inputString));
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}
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/// <summary>
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/// 对BASE64字符串进行解码
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/// </summary>
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/// <param name="base64String">待解码的字符串</param>
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/// <param name="encodingName">编码格式名</param>
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/// <returns>解码后的字符串</returns>
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public static string FromBase64(string base64String, string encodingName) {
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return Encoding.GetEncoding(encodingName).GetString(Convert.FromBase64String(base64String));
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}
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#endregion Base64 Util
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#region Hex Util
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private static readonly char[] hexValues = new char[] {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F'};
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private static int ConvertHexDigit(char val) {
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if(val <= '9') {
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return (val - '0');
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}
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if(val >= 'a') {
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return ((val - 'a') + '\n');
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}
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return ((val - 'A') + '\n');
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}
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/// <summary>
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/// 把字节数组转换成16进制表示的字符串
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/// </summary>
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/// <param name="sArray">字节数组</param>
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/// <returns>16进制表示的字符串</returns>
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public static string ToHexString(byte[] sArray) {
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if(sArray == null) {
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return null;
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}
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char[] chArray = new char[sArray.Length * 2];
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int i = 0;
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int k = 0;
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while(i < sArray.Length) {
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int t = (sArray[i] & 240) >> 4;
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chArray[k++] = hexValues[t];
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t = sArray[i] & 15;
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chArray[k++] = hexValues[t];
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i++;
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}
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return new string(chArray);
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}
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/// <summary>
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/// 把16进制表示的字符串转换成字节数组
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/// </summary>
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/// <param name="hexString">进制表示的字符串</param>
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/// <returns>字节数组</returns>
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public static byte[] FromHexString(string hexString) {
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byte[] buffer;
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if(hexString == null) {
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throw new ArgumentNullException("hexString");
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}
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bool flag = false;
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int i = 0;
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int hexLength = hexString.Length;
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if(((hexLength >= 2) && (hexString[0] == '0')) && ((hexString[1] == 'x') || (hexString[1] == 'X'))) {
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hexLength = hexString.Length - 2;
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i = 2;
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}
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if(((hexLength % 2) != 0) && ((hexLength % 3) != 2)) {
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throw new ArgumentException("无效的16进制字符串格式");
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}
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if((hexLength >= 3) && (hexString[i + 2] == ' ')) {
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flag = true;
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buffer = new byte[(hexLength / 3) + 1];
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} else {
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buffer = new byte[hexLength / 2];
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}
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for(int k = 0; i < hexString.Length; k++) {
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int h = ConvertHexDigit(hexString[i]);
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int l = ConvertHexDigit(hexString[i + 1]);
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buffer[k] = (byte)(l | (h << 4));
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if(flag) {
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i++;
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}
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i += 2;
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}
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return buffer;
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}
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#endregion Hex Util
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}
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}
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